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Khemed Jasmal
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Khemed's Development
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Khemed's Development
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1 Khemed's Development 1.1 Useful Feats {table} Feat | Effect Sacred Strike | Turns sneak attack dice to d8 if opponent is evil Point Blank Shot | +1 to hit and damage, prereq for: Precise Shot | Shoot into melee without penalty, prereq for: Deadeye Shot | Deny AC on shot that is timed with Allies Strike Vexing Flanker | Get's +4 when flanking Adaptable Flanker | Counts as being present in any square it threatens Blade of Force | Imbue weapon with +1 damage per level of force spell reserved Invisible Needle | Range attack dealing 1d4 per level of force spell reserved {table} 1.1 Class Progression This is the goal. I need to train out Lucky Fingers for Combat Reflexes. {table} Level | Class | Features | Extras | Spell Level 1 | Rogue | Sneak Attack +1D6, Trap Sense | Improved Initiative, Combat Reflexes | 2 | Human Paragon | Disable Device and Search are always class skills | 3 | Swashbuckler | Weapon Finesse | EWP - Spiked Chain | 4 | Favoured Soul | |+1 Cha | 1 5 | Human Paragon | Vexing Flanker | | 1 6 | Human Paragon | +2 Dex | Adaptable Flanker | 1 7 | Shadowbane Stalker | Detect Evil, Sacred Stealth +4 | | 2 8 | Shadowbane Stalker | Discover Subterfuge +2, | +1 Cha | 2 9 | Shadowbane Stalker | Sneak Attack +2D6, Sacred Strike, | Point Blank Shot | 3 10 | Spellwarp Sniper | Spellwarp | | 3 11 | Spellwarp Sniper | Sudden Raystrike +1D6, | | 4 12 | Spellwarp Sniper | Precise Strike | +1 Cha, Blade Of Force| 4 13 | Spellwarp Sniper | Sudden Raystrike +1D6| | 5 14 | Shadowbane Stalker | Sacred Defense (no CL) | | 5 15 | Shadowbane Stalker | Discover Subterfuge +4 | Dead Eye Shot | 5 16 | Shadowbane Stalker | Sneak Attack +3D6| +1 Dex | 6 17 | Shadowbane Stalker | Sacred Stealth +8 | | 6 18 | Shadowbane Stalker | Discover Subterfuge +6| Invisible Needle | 7 19 | Shadowbane Stalker | Sneak Attack +4D6 (no CL) | | 7 20 | Shadowbane Stalker | Sacred Strike | +1 Dex | 7 {table}